Better color
Abstrala (alpha demo) » Devlog
A complete redo of the nuts and bolts of the rings. Nothing the player can see but a massive improvement over the day 1 spaghetti. This will allow faster and cleaner development.
Added some flexibility to the color randomization so the view is more colorful and less coordinated. Slowed down the color changes
Apparently I forgot to enable the music. Will add a user toggle next time.
Next on the program: user settings (Invert Y, control schemes, etc)
Added a browser build (that has music enabled!)
Files
Abstrala Mac.zip 29 MB
33 days ago
Abstrala Win.zip 32 MB
33 days ago
Abstrala (alpha demo)
3D space flyer chasing targets through a randomized colorscape
Status | Prototype |
Author | jaogwal |
Genre | Simulation |
Tags | Colorful, Controller, Flying, Space |
More posts
- Indicator rings4 days ago
- Fixed difficulty and score6 days ago
- More HUD and adaptive difficulty7 days ago
- Blinking orbs. Better adaptive difficulty8 days ago
- HUD14 days ago
- Orb behaviors. Planet hugging. Better score15 days ago
- Scores16 days ago
- Better visuals17 days ago
- New shaders and sounds18 days ago
- Cleanup and surface orbs19 days ago
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