Orb behaviors. Planet hugging. Better score
Abstrala (alpha demo) » Devlog
Completely news scoring system that makes a lot more sense. Score never goes down. Lifetime totals matter. Latest trends matter. Skill matters.
Ship will try to level with planet surface. Have fun racing around.
Orbs now have different behaviors. Right now ring orbs will drop to planet. Surface orbs will move around surface while slowly drifting higher. They are alert to your speed. Try not to scare them off. All these behaviors are also dialed by adaptive difficulty.
Surface cubes are now standing on point so it looks a bit like a geodesic surface rather than a disco ball. Added third missing ring ribbon (wrapping the surface)
Files
Abstrala web.zip Play in browser
14 days ago
Abstrala (alpha demo)
3D space flyer chasing targets through a randomized colorscape
Status | Prototype |
Author | jaogwal |
Genre | Simulation |
Tags | Colorful, Controller, Flying, Space |
More posts
- Indicator rings3 days ago
- Fixed difficulty and score5 days ago
- More HUD and adaptive difficulty6 days ago
- Blinking orbs. Better adaptive difficulty7 days ago
- HUD13 days ago
- Scores15 days ago
- Better visuals16 days ago
- New shaders and sounds17 days ago
- Cleanup and surface orbs18 days ago
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