First showing
I started this project as a simple mental health side project to distract myself from harder stuff. It's super rough right now but it's already at the point where I can just play it and be entertained for a long time so I figured I would share it. Not sure exactly where this will go or how far I'll take it. I'm currently looking for a sound designer.
Plenty of potential to go all the way with lots of power ups and complications. Besides playing with colors, my main goal at least at first is making varied and challenging behaviors for the target orbs. Have different "personalities" that require different strategies to chase and catch.
Please let me know what you like and what you'd like
Files
Abstrala (alpha demo)
3D space flyer chasing targets through a randomized colorscape
Status | Prototype |
Author | jaogwal |
Genre | Simulation |
Tags | Colorful, Controller, Flying, Space |
More posts
- Indicator rings5 days ago
- Fixed difficulty and score6 days ago
- More HUD and adaptive difficulty7 days ago
- Blinking orbs. Better adaptive difficulty9 days ago
- HUD14 days ago
- Orb behaviors. Planet hugging. Better score15 days ago
- Scores16 days ago
- Better visuals17 days ago
- New shaders and sounds18 days ago
- Cleanup and surface orbs19 days ago
Leave a comment
Log in with itch.io to leave a comment.