First build


Here's a first build at a chill spherical flyer.

I hope to make a whole series of spherical fliers with different flight mechanics. This is the simplest just point-and-go version of it.

The flower field is being procedurally generated. Each flower has many variables (color, height, number and size of petals, etc) and they all vary around the sphere by its own separate 3D perlin map with parameters randomized for each run. This means each sphere will have its own character of how the flowers vary. For example, you may get a globe with a very patchy distribution of flowers of very variable sizes but all pink.

I'm trying to put emphasis in accessibility for all audiences. It has audio guides, one handed controls, simple controls and mechanics, non threatening environment, and a positive and wholesome outlook. If you find any barrier to enjoying it, please let me know. 

Help is desperately needed with the sound. These are just placeholders beeps for flower activation and for missing bulbs. I'd like a rich soundscape that makes it come alive. Feel free to reach out with any form of help or feedback.

Files

OrbeesMac.zip 42 MB
1 day ago
orbeeslinux.zip 33 MB
1 day ago
orbiswin.zip 34 MB
1 day ago
orbisweb.zip Play in browser
17 hours ago

Get Orbis

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